Dhansham - Pilot's Notebook
My Pilot Notebook as a VFR/IFR pilot
Friday, March 29, 2024
Tuesday, March 12, 2024
Monday, March 11, 2024
Navigation - Pilotage and Dead Recononing
- Pilotage - Visual Reference to Promenent Landmarks
- Dead Reckoning - Computation based time, distance, air speed and direction
5 Parts
Checkpoints - Plot 2 or 3 closer checkpoints from the departure airport so you can demonistrate Pilotage and Dead Reckoning to the DPE
1. Identify a Straight Line Route Between Departure airport and Destination airport
Get Ground Track and True Course (Plot True Course)
2. Finger Flight the route - Identify Promenent Landmarks, 10-20miles
3. Adjust routes for any hazards (no special used airspace, flight Restrictions, or hazards to make one change the route.
4. Identify possible stops for emergencies, fuel, streaching, bathroom breaks etc
5. Breaking routes into segments and defining checkpoints
- Always try to keep checkpoint 10-20 nautical miles apart (keep workload managable and not far apart to get lost )
- pick checkpoints to the left or right of aircraft because it will be easier to see from the air. if you fly right ontop of it you may not see it.
- Must be visible from the air (roads, towns, Rivers, Railroads,
- Use multiple features
Which Direction are you going to point the Airplane?
Bearing to Destination +/- Wind Correction Then correct for Magnetic Variation
True Course 219 Deg (Winds & Temp Alof Info Calculate Wind Correction Angle) + 5 Deg = True Heading
How High and how Fast will I be going
Hight = 4,500'MSL
Speed = True Airspeed (Cruse Performance chart at 75% power at 4000' pressure altitude) Expect 123Knots True Airspeed + (Wind Veolicity and direction at 4,500' to determine Ground Speed)
How Long will it Take to Get There
We know the Ground Speed and Distance from other Calculations, we can get Distance (Nautical Miles) /Speed (Knots) = Time (do it for each leg and add it together)
How much Fuel Will I Need?
Time (Minuits/60= Time in Hour x11.0 Gal/Hr (info from 75%Cruise Power Chart) Distance and Fuel Table we'll get an estimate for each leg and add everything up (note Fuel for Start/Runup and Taxi)
Sunday, March 10, 2024
Flight Across North Atlantic Ocean
Tuesday, March 5, 2024
Cross-Country
Bring with you in the Cross Country Flight
- E6B flight Computer
- NAV Log
- Weights and Balance
- Performance Calculations
- Pencle
Prior to Take off on a Cross Country Flight do the following:
- File a flight plan -
- Write down take off time
- Start your timer for timing calculation
Runway heading for a couple miles, then turn to your wind corrected heading to 1st waypoint
When open flight plan, you will recieve a squak code, and Altimeter Setting
Things to do at every way point (T-HAT)
1. TIME - Note Time, Restart clock every time you reach a waypoint
2. Heading
3. Altitude
4. Turn Point
If you are behind on time, you need to validate you have enough fuel
Calculate Ground Speed - on E6B if it takes 15.5 mins to fly 11 miles setup the e6b to get the ground speed which is 42knots (heavy headwind)
Distance remaining on E6B
Level off
- Lean mixture
- Power setting
- Wind correction (headwind or tailwinds)
- Speed
Aviage, Navigate, Communicate
Clock => Map => Ground
Clock almost there then check map to make sure you did not look outside and mixup a wrong waypoint eg a road
Weight and Balance
Weight and Balance
Fulcrum = Center of Lift changes with changing of Angle of attack (wings)
Center of Gravity must be infront of Center of lift
E6B Flight Computer
E6B has 2 sides: Wind side; Computer side
Computer side has 3 outer ring Scales:- A Scale Distance
- B Scale is Time (mins)
- C Scale is Time (Hours)
- Air Temperature/Pressure Altitude/Density Altitude
- Set Wind Direction 210 deg Under True Index
- Mark up 10 Knots from 100 center (set the wind volocity Mark)
- Set/Move true course 178 under true index
- Slide the wind volocity Mark 10Knots to the True Airspeed 90Knots
- Ground Speed reads under Center which is 83Knots